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I've got it running. Now what? [1%] by zmoelnig, 2006-12-20 12:40 PM
Try out the manual. It will step you through the basics.
On IRIX 5.3, why does GEM dump with an rld error? [1%] by zmoelnig, 2006-12-20 12:40 PM
GEM only works under IRIX 6.2+. The rld error is probably something about not having glBindTextureEXT (or something). !OpenGL 1.0 has some extensions to ...
Why doesn't GEM run? [1%] by zmoelnig, 2006-12-20 12:40 PM
**Notice that the -lib flag always requires Unix styles slashes. This is the case even on Windows.**
How do I make GEM run? [1%] by zmoelnig, 2006-12-20 12:40 PM
GEM is not an executable. It requires Pd to work and is loaded in at run time. For example, I have an alias on the SGI which does
How do I use GEM in a performance? [1%] by zmoelnig, 2006-12-20 12:40 PM
This is a constant problem, because there is no consistent way to display video on any platform. Also, you usually do not want to send the entire screen, but ...
How do I install GEM and Pd on Mac OS-X? [1%] by zmoelnig, 2006-12-20 12:40 PM
See the readme for installing Pd.
How do I install GEM and Pd on WinNT? [1%] by zmoelnig, 2006-12-20 12:40 PM
See the readme for installing Pd.
How do I install GEM and Pd on linux? [1%] by zmoelnig, 2006-12-20 12:40 PM
See the readme for installing Pd.
How do I install GEM and Pd on IRIX? [1%] by zmoelnig, 2006-12-20 12:40 PM
See the readme for installing Pd.
What libraries does GEM use? (aka: Who does Mark want to thank?) [1%] by zmoelnig, 2006-12-20 12:40 PM
All copyrights and license info can be found in GEM.LICENSE.TERMS
What is a good intro to OpenGL? [1%] by zmoelnig, 2006-12-20 12:40 PM
The best book is the !OpenGL Programming Manual by Mason and Woo. This is also called the "Red Book".
Are there any restrictions on GEM? [1%] by zmoelnig, 2006-12-20 12:40 PM
GEM is under the Gnu Public License.
Are there any web sites for Pd or GEM? [1%] by zmoelnig, 2006-12-20 12:40 PM
Except for the ones noted above, there is the Japanese installation page at http://www.rinc.or.jp/~kotobuki/gem/index.htm
What is Pd? [1%] by zmoelnig, 2006-12-20 12:40 PM
Pd is a real-time environment for audio and MIDI. It was written by Miller Puckette, who created FTS/Max when he was at IRCAM. Basically, Pd can be seen as the ...
What is GEM? [1%] by zmoelnig, 2006-12-20 12:40 PM
GEM is the Graphics Environment for Multimedia. It was originally written by Mark Danks to generate real-time computer graphics, especially for audio-visual ...
GemWikiWiki [1%] by zmoelnig, 2006-12-20 12:40 PM
the Wiki-Wiki for Gem-development starts at the FrontPage
GemBase [1%] by zmoelnig, 2006-12-20 12:40 PM
a C++-class that is the mother of all [GemObject]s
GemObject [1%] by zmoelnig, 2006-12-20 12:40 PM
well, just an object that is part of a [gemlist]
DAG [1%] by zmoelnig, 2006-12-20 12:40 PM
Directed Acyclic Graph (From The Free On-line Dictionary of Computing (19 Sep 2003))
GemContext [1%] by zmoelnig, 2006-12-20 12:40 PM
a GemContext is the thing that is controlled by [gemcontrol].
GemThreads [1%] by zmoelnig, 2006-12-20 12:40 PM
having Gem run in it's own thread would definitely be cool
RenderTrigger [1%] by zmoelnig, 2006-12-20 12:40 PM
each render cycle, the render()-method of all objects within the gemlist has to be called. therefore, the [gemhead] emits a render-trigger (a specially crafted ...
GemcontrolGemoutput [1%] by zmoelnig, 2006-12-20 12:40 PM
in former times all the rendering, context-management and window-managment was handled by [gemwin]
GemCache [1%] by zmoelnig, 2006-12-20 12:40 PM
the current (but unused) way to tell a [gemhead] that the [gemlist] has changed, and thus (the display-list) needs to be recompiled.
gemlist [1%] by zmoelnig, 2006-12-20 12:40 PM
a [gemlist] is a group of connected [GemObject]s, starting with a [gemhead]
GemOutput [1%] by zmoelnig, 2006-12-20 12:40 PM
a GemOutput is an sink for rendering.
ContextNames [1%] by zmoelnig, 2006-12-20 12:40 PM
note: "context" is not really an openGL-context. it is a [gemcontrol] with the connected [GemOutput](s); we might call it GemContext
gemwin [1%] by zmoelnig, 2006-12-20 12:40 PM
this is the pre-multiple-window object for interfacing both window and rendering.
gemhead [1%] by zmoelnig, 2006-12-20 12:40 PM
a [gemhead] is the start of a render-subchain (logical unit in 3D-space, like a "model")
gemcontrol [1%] by zmoelnig, 2006-12-20 12:40 PM
[gemcontrol] is an object that handles the rendering, but doesn't know anything about windows

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