allow let only 'allowed' floats or symbols through arbran generate a random variable conforming to the piecewise probability density functions specified in two arrays arraycopy copy data from one array to another average calculates the average of the last N items (floats) beat beat tracker beta beta distributed random numbers bilex bilinear exponetionally distributed random numbers borax analyse incoming midi notes cauchy Cauchy distributed random numbers chord tries to detect chords delta calculate 1st or 2nd order difference deny blocks denied floats or symbols dist send data to a list of receive objects divide like '/' but calculates result when leftmost or second inlet is changed divmod calculate division and modulo outputs results even when right inlet changes edge detect rising or falling edge in floats expo exponetionally distributed random numbers fifo first in first out buffer for floats gauss Gauss distributed random numbers gestalt monophonic melody detection history calculates the average of the floats that came in within the last N milliseconds ignore lets information through only when it was present at input longer than N ms iso queues up lists of pitches and attack points lifo last in first out buffer for floats limit limits input to lie between boundaries and allows for compression / expansion linear linearly distributed random numbers listfifo first in first out buffer for lists listfunnel first in first out buffer for lists match outputs a list when a list of input values matches the creation arguments minus like [-] but calculates result when leftmost or second inlet is changed mlife a cellular automata object multi like [*] but calculates result when leftmost or second inlet is changed nchange change for floats \, symbols \, and lists nroute routes list on specified list element pitch get info about pitch plus like [+] but calculates result when leftmost or second inlet is changed poisson Poisson distributed random numbers pong bouncing ball model pulse a better metro pwrap get velocity of digits per second remote send data to any receive object rewrap wraps floats back and forth into a range rhythm detects the beat of rhythmic patterns scale scale input from a certain input range to lie between output boundaries score detects the beat of rhythmic patterns speedlim detects the beat of rhythmic patterns split split incoming floats according to value step output sequence of numbers ( similar to line ) subst self-similar substitution / diminuition of rows -- play it and you'll never get a note repetition sync extended trigger object based on sync from jMax temperature output number of input changes in N ms tilt meassure 'tilt' of input timebang send out bangs at given times of day triang triangularly distributed random numbers unroute merges all inputs into one output and prepends an identifier urn urn selection model velocity get velocity of digits per second weibull Weibull distributed random numbers