#N canvas 340 55 733 553 10; #X obj 268 45 cnv 15 460 15 empty empty empty 20 12 0 14 -158509 -66577 0; #X obj 278 65 cnv 15 450 15 empty empty empty 20 12 0 14 -233017 -66577 0; #X obj 8 483 cnv 15 720 30 empty empty empty 20 12 0 14 -158509 -66577 0; #X obj 8 513 cnv 15 720 30 empty empty empty 20 12 0 14 -233017 -66577 0; #X obj 8 5 cnv 15 720 30 empty empty empty 20 12 0 14 -233017 -66577 0; #X text 12 7 HELP: float; #X text 12 525 KEYWORDS: control number float store; #X text 12 515 CATAGORY: control; #X text 12 17 DESCRIPTION: Float object stores a floating point number. ; #X text 281 65 Left:; #X text 271 45 Inlets:; #X text 292 85 Float - A float at the left inlet will update the stored value of the object and will send the number immediately to the outlet. ; #X text 292 135 Bang - A bang at the left inlet will force [float] to send its value to the outlet.; #X text 292 175 List - A list at the left inlet will be truncated to include only the first element. The first element in the list will update the stored value of the object and will send the number immediately to the outlet.; #X obj 278 235 cnv 15 450 15 empty empty empty 20 12 0 14 -233017 -66577 0; #X text 281 235 Right:; #X text 292 255 Float - A float at the right inlet is stored for later use. It will be sent to the left outlet when a float or bang is received in the left inlet.; #X obj 268 305 cnv 15 460 15 empty empty empty 20 12 0 14 -158509 -66577 0; #X text 271 305 Arguments:; #X text 283 325 One - [float] accepts a single float as a creation argument which initializes the first value to be sent out the left outlet.; #X obj 268 375 cnv 15 460 15 empty empty empty 20 12 0 14 -158509 -66577 0; #X text 271 375 Outlets:; #X text 283 395 One - outputs the stored floating point value of the object.; #X obj 8 45 cnv 15 250 15 empty empty empty 20 12 0 14 -158509 -66577 0; #X text 11 45 Usage:; #X obj 8 65 cnv 15 250 30 empty empty empty 20 12 0 14 -233017 -66577 0; #X obj 8 105 cnv 15 250 100 empty empty empty 5 11 0 12 -233017 -1 0; #X obj 8 215 cnv 15 250 230 empty empty empty 20 12 0 14 -233017 -66577 0; #X obj 80 73 float; #X obj 150 73 f; #X text 126 73 OR; #X floatatom 111 182 5 0 0 0 - - -; #X msg 111 133 bang; #X floatatom 58 231 5 0 0 0 - - -; #X floatatom 108 351 5 0 0 0 - - -; #X floatatom 78 400 5 0 0 0 - - -; #X msg 88 286 42 7; #X obj 106 316 bng 15 250 50 0 empty empty "bang"_message 20 7 0 12 -24198 -1 -1; #X msg 81 261 7 3 4; #X text 99 231 Tip: Shift+drag; #X text 128 272 lists; #X obj 111 157 f 7; #X obj 78 374 float; #X obj 452 489 pddp; #N canvas 58 22 261 146 Related_Objects 0; #X obj 3 87 cnv 15 250 15 empty empty empty 20 12 0 14 -158509 -66577 0; #X obj 5 6 cnv 15 250 15 empty empty empty 20 12 0 14 -158509 -66577 0; #X obj 3 107 cnv 15 250 30 empty empty empty 20 12 0 14 -233017 -66577 0; #X obj 69 113 randomF; #X obj 138 113 lister; #X text 7 6 Native PD Objects (internals); #X text 5 87 Externals and libraries; #X obj 4 27 cnv 15 250 30 empty empty empty 20 12 0 14 -233017 -66577 0; #X obj 70 34 int; #X obj 137 34 symbol; #X restore 15 490 pd Related_Objects; #N canvas 57 22 517 577 More_Info 0; #X text 43 24 All numbers in PD are kept in 32-bit floating point and can represent real numbers between -8 \, 388608 and 8.388.608.00; #X text 11 78 WHAT IS A FLOATING POINT NUMBER?; #X text 41 267 The following are examples of floating point numbers: ; #X text 61 293 3; #X text 62 334 -111.5; #X text 61 313 0.5; #X text 40 387 3e-05 : This example is a computer shorthand for scientific notation. It means 3*10-5 (or 10 to the negative 5th power multiplied by 3).; #X text 41 108 According to Webopedia.com \, "computers are integer machines and are capable of representing real numbers only by using complex codes." Hence \, real numbers must be 'approximated' by computers using the "floating point standard". In such a number \, the decimal point can "float" meaning that there is no fixed number of digits preceding or following the decimal. A floating point number is therefore a computer's approximation of a real number.; #X text 43 453 Interesting side-note: In the early 1990's \, the Intel 80486 was shipped with a math coprocessor to help accelerate the process of computing floating point numbers (which previously required a considerable amount of CPU power.) Math coprocessors have since found there way into nearly every graphics card and CPU available today.; #X text 62 358 10000 to 1e-16; #X restore 154 490 pd More_Info; #X text 496 490 - Dave Sabine \, November 18 \, 2002; #X text 12 110 with creation argument; #X text 10 459 doc/2.control.examples/sendnumber.pd - should be a bang/link ; #X connect 32 0 41 0; #X connect 33 0 42 0; #X connect 34 0 42 1; #X connect 36 0 42 0; #X connect 37 0 42 0; #X connect 38 0 42 0; #X connect 41 0 31 0; #X connect 42 0 35 0;