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Time: 2006-12-20 12:40:27
Note: /pd/pd/portal_catalog/manage_catalogRebuild

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The best book is the <u>!OpenGL Programming Manual</u> by Mason and Woo. This is also called the "Red Book". 

If you search the web, there are many sites on !OpenGL.

A good starting point is http://www.opengl.org.

Also, Mark Kilgard (who used to work for SGI) has a wonderful site with lots of links (http://reality.sgi.com/mjk)

Also, Normal Lin has written another great book on 3D-graphics under linux