changed: - The best book is the <u>!OpenGL Programming Manual</u> by Mason and Woo. This is also called the "Red Book". If you search the web, there are many sites on !OpenGL. A good starting point is http://www.opengl.org. Also, Mark Kilgard (who used to work for SGI) has a wonderful site with lots of links (http://reality.sgi.com/mjk) Also, Normal Lin has written another great book on 3D-graphics under linux