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changed: - One simple way to get raw audio values right now is to use ![snapshot~]. Just set up a metro which bangs ![snapshot~] and use the floating point value. If you want "musical" information, then use objects such as ![env~]. You could write audio-data into tables and use that to control things via ![tabread]. You might also have a look at the ![pix_sig2pix~] which interprets audio-data as pixels and its counterpart ![pix_pix2sig~]